| Interface | Description |
|---|---|
| Quadtree.Callback<T> |
A callback to be passed to
RootNode#visit(Callback). |
| Class | Description |
|---|---|
| Geometry |
The geometry module.
|
| Hull |
A convex hull.
|
| Polygon | |
| Quadtree |
A quadtree is a two-dimensional recursive spatial subdivision.
|
| Quadtree.Node<T> |
Node of the quadtree.
|
| Quadtree.RootNode<T> |
The root node of the quadtree.
|
| Voronoi |
Voronoi layouts are particularly useful for invisible interactive regions, as
demonstrated in Nate Vack’s Voronoi picking example.
|
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